Bot is a collector where one plays as a malfunctioning robot that must refuel its constantly draining energy, but only with the correctly colored orbs! 

Sound Designer, Composer, Programmer


- Full Soundtrack

- Adaptive in game music

- Sound Effects

- Balance programming

Project Length: 5 weeks

Team Size: 6 people

Genre: Arcade

Engine: Unity

Platform: Windows/Mac


The in game music responds to player level ups and upcoming color switches, creating a different soundtrack every time the game is played below is a sample from the adaptive piece.

© 2019 Rebecca Roman