Plunder Panic

Above is a gameplay clip exhibiting a number of my sound effects from below.

Sound Designer, Composer

I worked on plunder panic during the summer in 2018. I created an additional background track for traditional gameplay as well as two tracks for the infection gamemode, in which some players were zombies. I also created sound effects for the items introduced during the summer such as:

  • barrel

  • kraken

  • musket

  • moltov

  • net

  • zombies

© 2019 Rebecca Roman